Responsible for the style and final picture quality of the game project (original paintings of game scenes/UE level develop).
Creating conceptual designs in UE of environment, props, scenes, etc. and draw/develop atmosphere maps for shots within the specified time based on descriptions or written scripts.
Develop atmosphere synthesis, depth, light, color and other techniques, UE technical/props team support.
Responsible for the style and final picture quality of the game project (original paintings of game scenes/UE level develop).
Creating conceptual designs in UE of environment, props, scenes, etc. and draw/develop atmosphere maps for shots within the specified time based on descriptions or written scripts.
Develop atmosphere synthesis, depth, light, color and other techniques, UE technical/props team support.
Responsible for environment art direction, UE project quality control, props quality
and design, environment (exterior/interior) concept art, team management and
stuff teaching, setup team workflow, CG technical consultation (lighting, shaders,
optimization, etc.) , basic sketching, rendering, develop moodboard/concept art,
review and analysis feature design specifications. Helping creates documents that
list and present the graphical content of the levels (objects, environments,
atmosphere, lighting, styles, etc.)
Responsible for concept formation and schematic design thru selecting
reference images, building 3ds max models and doing photo reel image
renderings with post work in Photoshop. Develop concept Art.
Working within a multidisciplinary team, where you are expected to – through
collaboration and leadership – achieve the highest quality possible.
Manage and organize projects with tight deadlines, working on multiple
projects, initiative and a proactive approach to daily tasks.
As a 3D Visual Designer, my main responsibility is for deploying Illustrations,
renderings for projects of architectural visualization and real estate marketing.
As a member of the Design team, I'm actively designing spaces and guiding the
team with creative direction on styling. Helping fix workflow in the team.
Mainly focused on doing design for shopping malls, office, exterior, retail and interior design. Work closely with team members on various projects from cd stage to DD stage. Responsible for concept formation and schematic design thru selecting reference images, building 3ds max models and doing photo reel image renderings with post work in Photoshop. Work closely with LDI, rendering company and other consultants throughout the whole process. Help setup work process in company.
Compose scenes of retail interior and design commercial projects. Coordination with technical team and consultant.
Work with designated Interior Designer and Design Manager to create architectural renderings. Work closely with other team members to translate design concepts.
Manage and organize projects with tight deadlines, working on multiple projects, initiative and a proactive approach to daily tasks. Provide good level of design detailing and construction methodology.
An understanding of and ability to interpret architectural drawings.
Provide 3D architectural renders and working as part of a team to ensure that production numbers remain high without loss of quality or creativity.
Extensive and demonstrated knowledge of architectural, product and/or retail renderings.
3D modelling, photorealistic visualisations of compositional techniques in 3D Studio Max, Vray, Photoshop. Setup strong working pipeline of CGI.
Delivery of high quality atmospheric and emotional storytelling CGIs to clients.
Using 3D Studio Max and Adobe Packages, applying textures and providing appropriate lighting techniques to the models, production of quality imagery including post-production work, ensure the provision of the highest possible quality information, within the pre-determined time frame for each assignment, sharing of ideas and technical skills. Making design concepts, space planning, preparing mood boards, design presentation, material selection .
Photo realistic Architectural 3D Visualization. Excellent color sense and expert to apply right color schemes.
2D Floor plans, elevations, furniture layouts with dimensional accuracy. Space Planning and accessibility.
Design posters, page layout, projects portfolios and/or company profile.
Deal with the design team.
Workflow setups. Multi-pass Compositing and Post production . Supervising and mentoring the team.
Architectural 3D Visualizing and Interior Designing of commercial, residential and exhibition Stands.
Color schemes, Lightning, Landscapes etc.
Through Knowledge in 3d Modelling. 3DS Max Corona and Vray Render.
Adobe Photoshop with necessary plugins. Photo Restoration.
Communicating with the clients regarding the style, design and changes.
3d modeling low poly and high poly
image processing in Photoshop and more