Handmade personal project of a small abended island lost in the middle of the ocean, created in Unreal Engine 5. I focused on natural lighting, turquoise water, atmospheric depth, and the contrast between the simple wooden structure and the surrounding untouched environment.
The goal was to create a calm, cinematic feeling while keeping the scene grounded in real-time environment production custom made Music support atmosphere thanks to Terence Junhong She.
Special thanks to William Faucher and many more developers for creating amazing assets that helped achieve great results.
UE5 (realtime captured). Reccomend watch on Quality 1440p.