UNDEAD ABYSS (UE5 interactive concept art project)

UE5 interactive concept art project: "UNDEAD ABYSS  " 
Idea was born on the way from Shanghai to Guangzhou (personal photo references below).
Solar panels on a rainy day with nature green jungle environment in the mountain background, gave birth to many ideas for concept art. Mix of industrial and nature showing multiple game screenshots areas with overview and game (first-person) realtime videos. Level map inspired by personal travel experience and multiple games and movies references. 
Contain first-person interactive video and UE 5 screenshots.
In the project using custom 3d max imported models combined with Megascans and "Industrial Zone — BIG/MEDIUM/SMALL", Kitbash3d - Wreckage; Favelas, MWTropicalRainforest, Ships Graveyard - Volodymyr Stepaniuk, etc.
Also special thanks to Sergey Vasnev (artstation.com/sergey_vasnev) and "Udemy - Unreal Engine 5 Action Adventure Game Development Course".

Video Trailer 1

Link to personal music composer/producer page. Pls support artist by likes - it's for free ;)
https://soundcloud.com/tj_dog/tracks

Link to personal music composer/producer page. Pls support artist by likes - it's for free ;)
https://soundcloud.com/tj_dog/tracks

Video Trailer 2

personal photo references

personal photo references

Map top view

Map top view

speedrun way back

whole way through map